Blogs on virtual worlds and games
Bates, T. (2018) How serious should we be about serious games in online learning? Online Learning and Distance Education Resources, May 27
This post provides a...
Websites and forums on virtual worlds and virtual reality
Originally created by Natasha Boskic
Kurt Squire’s Homepage:
Journals, articles or reports on virtual worlds, virtual reality, and augmented reality
Natasha relaxing in Second Life
This section on virtual worlds was originally created by:
Natasha Boskic,
Faculty of Education,
The University of British Columbia
Email: natasha.boskic@ubc.ca
http://www.eplt.educ.ubc.ca
Journals
Journal of Virtual Worlds...
Competing in a Global Economy Through Open Education
Michael King, Vice President, IBM Education Industry will be a keynote at Online Educa Berlin 2008. He will be speaking on the following...
Research: Learning 2.0
The Institute for Prospective Technological Studies (IPTS) is conducting a study on the impact of Web 2.0 innovations on education and training in collaboration...
Guide to social e-learning
The Australian Flexible Learning Framework's Guide to Social e-Learning provides practical guidance and tips from e-learning practitioners, including a keynote podcast from Anne Bartlett-Bragg.
Thanks...
Image searching and copyright
Serious Gaming image, from --Joy's--Photostream on Flikr
Dave Kilbey of the University of Bristol, UK, has developed a very useful, clear and free interactive tutorial...
Books on educational games (annotated)
Originally created by Natasha Boskic
Bateman, C., & Boon, R. (2006). 21st century game design. Hingham, Mass.: Charles River Media, Inc.
This book is a result...
Clicker U?
Jaschik, S. (2008) Clicker U? Inside Higher Education, Nov 3.
At a session on the use of clickers at the EDUCAUSE 2008 conference, officials of...
Harnessing Social Networks in Universities
Guess, A. (2008) Social Networks, the Next Educational Tool? Inside Higher Education, Nov. 1
A study conducted this year at Arizona State University sought to...