Saturday, December 21, 2024
Online Learning and Distance Education Resources — Moderated by Tony Bates, Research Associate, Contact North | Contact Nord

Alberta university uses online technology to take lessons way out of the classroom

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Canadian Press (2009) 'Alberta university uses online technology to take lessons way out of the classroom' Canadian Press, Feb 18 Athabasca University in Alberta, Canada...

Online symposium on New Media and Learning (NMC)

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Call for Proposals NMC Symposium on New Media and Learning March 24-26, 2009, via the Internet Proposals for presentations for the NMC Symposium on New Media and...

Game-based e-learning

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Game-based e-learning has reached a new level – this could be one conclusion drawn from this year’s Online Educa Berlin (2008). Looked at as...

Tools for creating virtual spaces

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Managed by Natasha Boskic 3D Virtual Worlds PROJECT WONDERLAND - toolkit for Building 3D Virtual Worlds PANDA – for 3D models RPG MAKER - RPG maker for Windows! Google...

Conferences and events on virtual worlds and games

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Managed by Natasha Boskic 2008 Future Play - The International Conference on the Future of Game Design and Technology – Toronto (Canada) 3-5 November 2008 Montreal International...

Blogs on virtual worlds and games

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Bates, T. (2018) How serious should we be about serious games in online learning? Online Learning and Distance Education Resources, May 27 This post provides a...

Websites and forums on virtual worlds and virtual reality

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Originally created by Natasha Boskic Kurt Squire’s Homepage:  

Journals, articles or reports on virtual worlds, virtual reality, and augmented reality

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Natasha relaxing in Second Life This section on virtual worlds was originally created by: Natasha Boskic, Faculty of Education, The University of British Columbia Email: natasha.boskic@ubc.ca http://www.eplt.educ.ubc.ca Journals Journal of Virtual Worlds...

Books on educational games (annotated)

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Originally created by Natasha Boskic Bateman, C., & Boon, R. (2006). 21st century game design. Hingham, Mass.: Charles River Media, Inc. This book is a result...

Demystifying the affordances of different gaming genres

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Frazer, A., Argles, D., and Wills, G. (2008) 'Demystifying the affordances of different gaming genres' in Whitton, N., and McPherson, M. (Eds) Rethinking the...