Why lectures are dead (or soon will be)
As part of my open textbook on Teaching in a Digital Age, I am working my way through theories of learning and methods of...
The nature of knowledge and the implications for teaching
Teaching in a Digital Age
I've now just published Chapter 2 of my open textbook, Teaching in a Digital Age.
Chapter 1 looks at the fundamental changes...
Opening up: chapter one of Teaching in a Digital Age
I've not been blogging much recently, because (a) I've been on holiday for a month in the Mediterranean and (b) I've been writing my...
Are universities teaching the skills needed in a knowledge-based economy?
I've been on holiday the last two and a half weeks, but also doing some writing for my open textbook on teaching in a...
Blogs and wikis in formal higher education: examples of open education
Raths, D. (2014) An e-portfolio with no limits Campus Technology, March 2
This is an article on a project by the University of Mary Washington,...
Does distance education socialize students? A study from Québec
Loisier, J. (2014) Socialisation des Etudiants en FAD au Canada Francophone Montréal QC: REFAD
REFAD (the Canadian francophone distance education network) has published a very...
Teaching assistants, adjunct faculty and online learning
I am struggling these days with the issue of who should teach online courses, in terms of qualifications and status, and in particular, the...
How problem-based learning can help develop innovation skills
Hoidn, S. and Kärkkäinen, K. (2014) Promoting Skills for Innovation in Higher Education A Literature Review on the Effectiveness of Problem-based Learning and of Teaching Behaviours...
Producing ‘innovative’ graduates and how online learning can help
Avvisati, F., Jacotin, G., and Vincent-Lacrin, S. (2013) Educating Higher Education Students for Innovative Economies: What International Data Tells Us, Tuning Journal for Higher...
Game-based learning: special edition of the ETS journal
Forge FX's Heifer Village: NepalBellotti, F. et al. (2014) Guest editorial: Game-based learning for 21st century transferable skills: Challenges and Opportunities Educational Technology and Society,...