Johnson, R. (2010) UMC packs 3-D visuals into cutting-edge research lab GrandForksHerald, December 1
This is a report on the University of Minnesota-Crookston’s new virtual immersion lab, that enables the development of ‘walk-around’ 3D simulations that the participant can control or interact with.
One example of use: simulating emergency evacuation of a large sports stadium.
These ‘virtual immersive labs’ have been around for some time – Virginia Tech has been operating the CUBE since the late 1990s – but whereas in the past these were immensely expensive, the new technology used at UM-C is within the financial reach of many institutions. What now limits its use now is not so much cost but imaginative applications.
[…] quite high quality but simple animations to be developed at much lower cost than previously. Even high end simulations, such as 3D imaging, that used to cost millions of dollars, can now be done for under […]